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SoulSync City (Current Project)
- Lead producer for one of Bradley University's senior video game capstone projects
- Soul Sync City is a 3d movement shooter where you must move fast using three tools that alter your movement in unique ways and increase the damage to your main weapon based on how fast your moving
- Compiling and organizing notes from stand-ups in class, and meetings outside of class, to gauge project scope
- Using the Agile philosophy to adapt to ever-changing development while staying on track with project sprints
- Driving the development of a production schedule, between a 26-person cross-discipline team of designers, programmers, and artists
- Assisting development teams in identifying roadblocks and crafting efficient solutions
- Collaborating with the Creative Director and Leads to build and refine production pipelines
- Creating update videos to provide project information along with text-based summaries
- Facilitating communication outside of class to ensure teams are on same page of where we are currently and where we are heading
- Soul Sync City is a 3d movement shooter where you must move fast using three tools that alter your movement in unique ways and increase the damage to your main weapon based on how fast your moving
- Compiling and organizing notes from stand-ups in class, and meetings outside of class, to gauge project scope
- Using the Agile philosophy to adapt to ever-changing development while staying on track with project sprints
- Driving the development of a production schedule, between a 26-person cross-discipline team of designers, programmers, and artists
- Assisting development teams in identifying roadblocks and crafting efficient solutions
- Collaborating with the Creative Director and Leads to build and refine production pipelines
- Creating update videos to provide project information along with text-based summaries
- Facilitating communication outside of class to ensure teams are on same page of where we are currently and where we are heading
Freelooters (Prototype 3 of 3) Jan 2023 - May 2023
- Lead producer for same eight person cross-discipline team
- Organized weekly meetings to discuss the progress of the project
- Maintaining JIRA to track tasks to be addressed and bugs that needed to be fixed
- Playtested this prototype as well as the other two and documented gameplay changes for professor reports
- Facilitated communication through JIRA and a third-party communication software to make sure each member of the team was clear on what needed to be completed
- Conducted post-mortems at the end of each sprint
- Organized weekly meetings to discuss the progress of the project
- Maintaining JIRA to track tasks to be addressed and bugs that needed to be fixed
- Playtested this prototype as well as the other two and documented gameplay changes for professor reports
- Facilitated communication through JIRA and a third-party communication software to make sure each member of the team was clear on what needed to be completed
- Conducted post-mortems at the end of each sprint
Rustblood (Prototype 2 of 3) Jan 2023 - May 2023
- Lead producer for same eight person cross discipline team
- Took what I learned from the teams capabilities in 2 Birds 1 Bullet to be more time efficient with Rustblood
- Applied JIRA and Spreadsheets knowledge to plan SCRUM sprints
- Adjusted development goals based on team feedback
- Took what I learned from the teams capabilities in 2 Birds 1 Bullet to be more time efficient with Rustblood
- Applied JIRA and Spreadsheets knowledge to plan SCRUM sprints
- Adjusted development goals based on team feedback
2 Birds 1 Bullet (Prototype 1 of 3) Jan 2023 - May 2023
- Lead Producer for eight person cross discipline team
- Maintained JIRA to manage and distribute development tasks
- Conducted weekly production reports
- Maintained JIRA to manage and distribute development tasks
- Conducted weekly production reports
Fortissimetal
- Lead producer for a 20 person cross-discipline team of designers, artists, and programmers
- Applied my knowledge of JIRA, Spreadsheets, and the Agile philosophy to manage and schedule project tasks
- Drove communication of development teams to avoid blocking other
dependent tasks
- Applied my knowledge of JIRA, Spreadsheets, and the Agile philosophy to manage and schedule project tasks
- Drove communication of development teams to avoid blocking other
dependent tasks
Mind Drifter
- Lead producer for seven- person cross-discipline team
- Scheduled and ran weekly meetings
- Crafted JIRA to conduct week-to-week sprints and organize development tasks
- Captured and created a game trailer
- Scheduled and ran weekly meetings
- Crafted JIRA to conduct week-to-week sprints and organize development tasks
- Captured and created a game trailer
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