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SoulSync City
- Lead producer for one of Bradley University's senior video game capstone projects
- Soul Sync City is a 3d movement shooter where you must move fast using three tools that alter your movement in unique ways and increase the damage to your main weapon based on how fast your moving
- Compiled and organized notes from stand-ups in class, and meetings outside of class, to gauge project scope
- Practiced the Agile methodology to adapt to ever-changing development while staying on track with project sprints
- Drove the development of a 9 month production schedule, between a 25-person cross-discipline team of designers, programmers, and artists
- Assisted development teams in identifying roadblocks and crafting efficient solutions to development problems
- Collaborated with the Creative Director and Leads to build and refine production pipelines
- Created update videos to provide project information along with text-based summaries
- Facilitated communication outside of class to ensure teams were on the same page regarding where we were currently and where we were heading
- Soul Sync City is a 3d movement shooter where you must move fast using three tools that alter your movement in unique ways and increase the damage to your main weapon based on how fast your moving
- Compiled and organized notes from stand-ups in class, and meetings outside of class, to gauge project scope
- Practiced the Agile methodology to adapt to ever-changing development while staying on track with project sprints
- Drove the development of a 9 month production schedule, between a 25-person cross-discipline team of designers, programmers, and artists
- Assisted development teams in identifying roadblocks and crafting efficient solutions to development problems
- Collaborated with the Creative Director and Leads to build and refine production pipelines
- Created update videos to provide project information along with text-based summaries
- Facilitated communication outside of class to ensure teams were on the same page regarding where we were currently and where we were heading
SoulSync City Launch Trailer
Please check out our launch trailer for SoulSync City.
Synopsis of SoulSync City:
Run, fight, escape. In SoulSync City escape a city overtaken by MODULUS, a rogue combat AI. Play as Mei, a rebel on the run who has access to three unique tools that alter their movement in different ways and enhance their kinetic energy-storing pistol that deals damage based on speed. Using their tool(s) and pistol combination, take down MODULUS, escape the city, and take back your soul.
Synopsis of SoulSync City:
Run, fight, escape. In SoulSync City escape a city overtaken by MODULUS, a rogue combat AI. Play as Mei, a rebel on the run who has access to three unique tools that alter their movement in different ways and enhance their kinetic energy-storing pistol that deals damage based on speed. Using their tool(s) and pistol combination, take down MODULUS, escape the city, and take back your soul.
SoulSync City extended gameplay demo with developer commentary
Take a look at what SoulSync City is all about in this developer walkthrough
Freelooters (Prototype 3 of 3) Jan 2023 - May 2023
- Lead producer for same eight person cross-discipline team
- Organized weekly meetings to discuss the progress of the project
- Maintaining JIRA to track tasks to be addressed and bugs that needed to be fixed
- Playtested this prototype as well as the other two and documented gameplay changes for professor reports
- Facilitated communication through JIRA and a third-party communication software to make sure each member of the team was clear on what needed to be completed
- Conducted post-mortems at the end of each sprint
- Organized weekly meetings to discuss the progress of the project
- Maintaining JIRA to track tasks to be addressed and bugs that needed to be fixed
- Playtested this prototype as well as the other two and documented gameplay changes for professor reports
- Facilitated communication through JIRA and a third-party communication software to make sure each member of the team was clear on what needed to be completed
- Conducted post-mortems at the end of each sprint
Rustblood (Prototype 2 of 3) Jan 2023 - May 2023
- Lead producer for same eight person cross discipline team
- Took what I learned from the teams capabilities in 2 Birds 1 Bullet to be more time efficient with Rustblood
- Applied JIRA and Spreadsheets knowledge to plan SCRUM sprints
- Adjusted development goals based on team feedback
- Took what I learned from the teams capabilities in 2 Birds 1 Bullet to be more time efficient with Rustblood
- Applied JIRA and Spreadsheets knowledge to plan SCRUM sprints
- Adjusted development goals based on team feedback
2 Birds 1 Bullet (Prototype 1 of 3) Jan 2023 - May 2023
- Lead Producer for eight person cross discipline team
- Maintained JIRA to manage and distribute development tasks
- Conducted weekly production reports
- Maintained JIRA to manage and distribute development tasks
- Conducted weekly production reports
Fortissimetal
- Lead producer for a 20 person cross-discipline team of designers, artists, and programmers
- Applied my knowledge of JIRA, Spreadsheets, and the Agile philosophy to manage and schedule project tasks
- Drove communication of development teams to avoid blocking other
dependent tasks
- Applied my knowledge of JIRA, Spreadsheets, and the Agile philosophy to manage and schedule project tasks
- Drove communication of development teams to avoid blocking other
dependent tasks
Mind Drifter
- Lead producer for seven- person cross-discipline team
- Scheduled and ran weekly meetings
- Crafted JIRA to conduct week-to-week sprints and organize development tasks
- Captured and created a game trailer
- Scheduled and ran weekly meetings
- Crafted JIRA to conduct week-to-week sprints and organize development tasks
- Captured and created a game trailer
Mind Drifter Launch Trailer
Trailer for Mind Drifter I crafted as part of my role as producer
Marty's Magic Market
- Producer for a three-person team
- Updated spreadsheets using Google Sheets
- Filled out weekly production reports
- Updated spreadsheets using Google Sheets
- Filled out weekly production reports
Marty's Magic Market Launch Trailer
Trailer I crafted for Marty's Magic Market as part of my role as producer
Freelooters Gameplay
Here is some gameplay of the finished prototype
Rustblood Gameplay
Here is some footage of the finished prototype
2 Birds 1 Bullet Gameplay
Here is some footage of the finished prototype
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